.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old September 21st, 2004, 11:59 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Stop the (routing) Madness!

Quote:
NTJedi said:
I've also seen this way too often where I found a good workaround.
I grab slow and thick units then place one for each back corner with settings of hold and attack. Units like living statues work great.
Especially with crippled units, that's a decent workaround for ensuring that commanders don't route too quickly, albeit flyers, wrathful skies, etc, all too often wipe the rear echelon stragglers out.

But it doesn't help with the larger (imo) problem, which is commanders staying around after they should have routed. And, Soapyfrog - I've checked very closely to make sure there wasn't berserk or anything. Non-berserk Tuatha with no nature blessing, Arcos PD commanders, etc - definately no berserking involved there.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:23 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.