|
|
|

September 29th, 2004, 02:19 PM
|
Captain
|
|
Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
|
|
Re: How to mod Angels to not be wimps.
Quote:
Huzurdaddi said:
Angel:
HP: 17 Prot: 7 Moral:18 MR: 18 Enc:1 Str:13 Att: 11 Def:13
Awe(+4), weapon Flambeau
Devil:
HP: 35 Prot: 8 Moral: 30 MR: 17 Enc: 2 Str: 13 Att: 18 Def: 16
|
Not to play devil's advocate (eh eh) here, but Flambeau has instrinct attack bonus of 4. So, Angels trying to hit Devils have effective att 15 versus def 16, which isn't that bad. Include the huge damage from multiplication and armour piercing and Angels aren't that much wimps anymore, at least if they get the first hit.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|