.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 30th, 2004, 04:50 PM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Re: How to mod Angels to not be wimps.

Quote:

Perhaps all that is needed is to make angles as hoardable as devils are - give the archangles a summon allies command that produces unit angles.

Well the Last thing I would like to see if hoards of angels roaming the landsscape.

I would also not want to see people using angel to whomp on human armies, that's just not horribly thematic.

Sadly there is no way ( currently ) to mod new holy weapons which could potentially fix the suitation.

The changes already proposed ( attack buff like +4, longer length weapons although I don't know why that works at all!, and a few more HP) should help considerably.

What I would be looking for is angels who are very cost effective aginst evil forces yet not cost effective against humans.

What I also want to avoid is the current rut I am in where if I see an SC who is a devil/undead I summon up on Bane Lord ( since they are so damn nice and cheap, and they have 19 str ) and give him a holy weapon and let him one hit the SC. It works, but I don't find it thematic that I prefer to give holy weapons to undead ... sounds a little weird to me!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.