JT: Breach marker blocks everything
When the engineers make a breach, it leaves a solid yellow marker across the obstruction. This has caused me a lot of problems. For some reason, even individual vehicles crossing directly through the middle of the breach marker seem to get hung up frequently. Because the breach marker is solid yellow, and obstructs everything below it, it is hard to modify the path of the stopped vehicle. I can't even see the triangles to change them. Plus, if there are more obstructions under the solid marker, they can't be seen.
Would it be possible to remove the solid yellow in the marker and just use a yellw outline? That way, we could still see the vehicles, obstructions, and path markers that are in the breach area.
Maybe there is something to do this already in the game, but I couldn't find it.
Thanks for your help and consideration.
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