A few questions
1. How does AP work? is it:
(a) Weapon damage + Strength + 2D6 vs. ( Prot + 2D6 ) /2
(b) Weapon damage + Strength + 2D6 vs. Prot/2 + 2D6
or is it something else that's wacky?
2. If you equip someone with a sword of quickness and he then has quickness on him does he attack 4 times a round? If you equip him with another sword of quickness does he attack 8 times a round?
3. The tech chart starts exponential in cost and then ( I think ) flattens out. Is there a way to mod it such that it continues exponential? ( ie: 20, 40, 80, 160, 320, 640, 1280, 2560, 5120 ).
4. Is it possible to make some techs more costly than others ( eg: Construction ).
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