I`ve been playing with Warp Points Not Connected on a large map. In my current Game I has a small group of 5 systems, with perhaps 24 planets, of those 5 were size 15- 20, the rest 1-3`s.
I had built up about 400,000 reserve in Minerials and 200,00 in radioactives.
After researching the ability to open warp points, which was well into the Game, I built 5 Battleships, 2 Minelayers and 2 Battle Cruisers,in which I just had Quantum Resonators to open a Warp Point to another system.
Seems a very modest force to me, given my production, and at that time I was at +1100 Minerals and +1200 radioactive production. I stopped all research.
However as soon I moved the Fleet out of the planet orbit the supply fell through the floor and went to -185,000 minerial and - 120,00 radioactives.
Needless to say in 2 turns the entire fleet was disbanded by the AI and that Game was over.
What`s up with that ? Why would moving the Fleet cost Minerials, and why the sudden drop ? Is there a game setting I need to toggle ?
This seems nuts.