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Old February 26th, 2005, 03:05 PM
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Default The Vine Ogre

I think that there is overwhelming consensus that the Vine Ogre (VO) kicks too much butt for its cost compared to all other units/summons.

Here are some suggestions, any combination of which could be implemented in the next patch to reduce its cost effectiveness:

- VO only has 50% Pois. Res. (In fact, I think this makes sense; cannot a tree, like a well from which it drinks, be poisoned?)
- VO only have 43 HP
- VO only have 17 Strength

What do you think?
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