.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old May 23rd, 2005, 12:58 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default DuskDagger, an underestimated weapon ?

In an Ermor BE game I forged a Duskdagger - mainly because it was early game (turn 15 IIRC), my research was poor and I had only Cons2- to equip my PoD pretender.
And eventually I discovered a very good weapon : stats aren't impressive - dmg 2 att 2- but the weapon is 1 handed and *Armor Negating* ! So you can have 2 of them (4 attacks with Quickness), or one plus a Lucky Coin.
Wielded by a 18+ str SC you can deal enough damage to kill anything in a couple rounds as long as you have a decent attack. As armor is irrelevant you have no problem with thos Ironskinned Cyclops and even less with those pesky IDs
Looking in Zen's MIQR, it appears Duskdagger is the only AN weapon that does add strength, except for the quite unwieldy and expensive Gate Cleaver...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.