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Old November 3rd, 2005, 09:30 AM
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Default Luck Scale: Influence of other Scales on Events?

How big is the influence of the other scales on the range of possible random events? We know that scales influence the range of possible events, but to what extent?

I am encountering a lucky streak in a current games as Machaka with the Order3, Productivity3, Heat3, Growth2, Luck0, Magic2. The game uses the Complete Conceptual Balance Mod 5.0a, which, of course, increases Luck-Events in general.

Thus far, in umodded games, I usually took Luck1 or Luck2 (because of the moral impacts of bad events on myself rather than efficency), but never got that lucky. However, I usually took inferior scales either (Order2-3, Sloth3, Luck1-2, Magic1-3, sometimes Death).

So how big is the impact of scales on the range of luck events (apart from the obvious impact of order on the frequency). E.g. does Productivity3 prohibit quite a lot of bad events and allows many good events which are impossible with Productivity0 or -3? What do we know about it, apart from the range of possible events, once listed on some website?
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