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Old March 25th, 2006, 05:48 AM
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Default Re: New Mod: Archmages

The archive has two files. They share the name, so only one can exist at the \mods directory. It should probably be the newer one.

EDIT:
I looked through the .dm file. I'd tone down some of the abilities, like Wind Dancers defence. 19 is awesome base stat; 15 should do. Remember how the Vampire Queen was supposed to be just another chassis for cheap magic paths?

Not a bad mod. I didn't like the Bloodhound's description, though; a rapid dog is not that good a gift. The rapid beast should be what has become of his familiar after he received his infernal powers.
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