Re: global enchantments when there are 5 already?
Quote:
archaeolept said: generally, to support a claim that something is a poor design decision, it is considered polite to actually provide some argument...
|
Good point, my bad.
It makes no sense to me that magic spells would preferentially interfere with other spells by the same caster. Especially when competing with spells supported by an enemy.
OTOH, the limit of five global enchantments only makes sense from a metagame programming perspective anyway.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|