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Old November 20th, 2006, 09:20 AM

sube sube is offline
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Default Res cost for mounted units

The last modding manual suggests the use of #ressize for mounted units like knights, so that the resource cost is calculated correctly. However, in my mod, with this command I get for a mountd knight the same resource cost of a foot knight with the same armor - weapons. But if I look at Dom3 units, things are different, as mounted units cost more than foot, in resource.

So maybe i did not interpret it correctly. What is the right way to handle resource cost for mounted units?
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