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December 1st, 2006, 11:31 AM
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Corporal
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Join Date: Oct 2006
Posts: 57
Thanks: 0
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Re: New Mod: Babylon 5 Shadowfall
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PaddirN said:
Aight, I might throw it up on here, but I'll check with Psientist first.
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Hopefully, he'll answer at all. Haven't seen him on this forum for a long time.
Quote:
PaddirN said:
Other changes made and/ or planned:
* Starfuries! Already got it in, just trying to tweak the gameplay. In my first simulator runs they were getting creamed by raiders and something about that just didn't seem right.
* Might take a stab at adding jumpgates in game, although in a rather cheap way. Psientist tried before but I think he abandoned the idea.
* A couple of ideas I've got floating around that will hopefully take advantage of v1.2 features.
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Cool, Starfuries! I was really missing them. So, will they be a fighter add-on to the player ship (launch bay)?
The jumpgates are already in the game (as an event) although they don't seem to work.
Keep going, PaddirN, so we might see a complete mod eventually! If you need help for playtesting, I'll do it.
Jamiri
N.B.: Just found out about the 1.2 upgrade of WW. Cool thing!
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