Re: Carry Capacity for Jeep, Kuebelwagen, etc.
Chuck,
One of the things I've noticed and actually really like about this game is that sometimes weird stuff happens. I don't know how the code works to nake it thus but it does seem to convey the "fog of war" quite well. What may in fact seem "strange" such as only one casualty in this case seems to model a hundred and one posibilites such as "ops I missed" or the "the bloody guns jammed!"
On the reverse side this works to the players advantage when "incredabile" results benefit the player. I recently had a very brave SS 3 man 50mm mortar team defend a victory hex (after the rest of the pltoon ran away) for 5 turns all on its own. It managed to fight off a polish infanrty coy with nothing but an smg, a few He rounds and some harsh language! Needless to say I was most impressed!
It works both ways
Regards
Ian
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"Boot 'em, don't spatter 'em!" - Heinz Guderian
Ian
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