SEV 1.35 mod path command line option
So I've finally got some free time to play around with the new -moddir command line option and see if I can implement it on PBW. Unfortunatly I'm having some problems getting it to work. I'm using a simple batch file to run turns using a basic mod I set up for testing. The turn processes fine, but I can't seem to get it to use anything other than the mod files that were used to create the first turn.
Can someone else play with this a bit and see if you can get it to work? Or have you already and if so can you give me some details on how you did it?
Geoschmo
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