Re: No tech trading and Intel Options
			 
             
			
		
		
		
		To fix SJs thought, it would work if Aaron had it so it removes the intel ability from any facs with it, and if the fac has no other abilities, its removed from the game 
(But, obversly, the game will need to tell the difference between actual abilities & ones used as dummies for descriptions/etc) 
 
After that, the game can check if researching intel will give anything (non-intel bonuses, other facs/units, etc), which in stock the answer is no, so the research path is removed 
 
Its pretty doable, and of course, can be expanded to match more than just intel 
Just acase of if Aaron feels its worth the time programming it 
		
	
		
		
		
		
		
		
			
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