Cave knights a bit too powerfull?!
Is it just me or are the cave knights of Agartha LA a bit too easy to get? I had a game against 2 standard AIs and I only lost 3 - 4 cave knights in the whole game. If you have to summon it (without a rider) you have to pay 8 earth gems. Therefore the cave knight is worth pretty much 10 earth gems. And actually I find it a lot harder to get 10 earth gems than to get 100 gold + 35 resources. I had a game before with Ulm LA and the Black templars with 80 gold + 68 resources seem to be a joke compared to them. Even with blessings, the stats of a cave drake are classes beyond a black templar.
It also seems to significantly reduce the need for normal summons. In the later game stages it was no problem to build 8 - 9 cave drakes a turn while a monster with better stats than a cave drake still was very hard to get, usually not more than 1 - 2. The drake spam seems a bit too effective to me. Does the AI just don't know the right counter or is there no easy counter. Why should I buy the other troops if the drakes are so overwhelming?
Maybe I should increase the difficulty, but Ulm LA seemed a lot more difficult to play and if the drakes get a real challenge I don't know if summoning units (except commanders) is still worth it since better monster than cave drakes are very expensive.
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