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Old April 8th, 2002, 02:09 PM

Andy Watkins Andy Watkins is offline
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Default Re: New player struggling

Growltigga,

Thanks for feedback, this retrofit thing is new to me, I'll have to give it a try in my next game, sounds good.

Your approach of building fighters in one system and carriers somewhere else and meeting up, that's kind of what I am doing just not very efficiently.

Recently I found the "Cargo" sub button on the Colonies screen, this is very useful for scanning through for satellites, troops and fighters you've built somewhere and forgotten to pick up.

I'm winning heavily at the moment, and ALL the other players have gone from firm allies to war overnight. I shall need to build up my forces, secure my frontiers and kick everybodies arse.

I tend to view Research very heavily, I have about 3 times more research points than any AI player.

One of the problems with research is I never really know which one to research to get what I want. There are some obvious ones like "Missiles" but some are less obvious.

If I built 4 base stations above my home planet and set them all building for example fighters, are the fighters stored in cargo on the base station or the planet below?

I am guessing on the base station and you need a shuttle transport to store stuff down on the planet, OR put lots of cargo on the base station.

Presumably all you bother with is a spaceyard module and cargo, not worth trying to arm them??

Andy
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