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Old March 27th, 2008, 01:09 PM

triqui triqui is offline
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Default Re: vengeance of the dead, how it works with 1000+

Quote:
kasnavada said:
There are a lot of other ways to take care of supercombattant in a battle, and a lot of threads speak of it... what you basically said here is that if I choose the wyrm as pretender and give him a few anti-magic items, I already won the game. Pardon my bluntness, but it's stupid.

Exactly. There are SEVERAL ways to kill them without needing to exploit a BUG in a spell that make the defender lose the battle at round 75 instead of the attacker as the RULES SAY.

Quote:
The proposed fixes would also have other repercussions that you can take advantage of.
Example : 20 artillery mages with 50 kills each are forever protected as long as an SC is there. If every ghosts comes back only once, that means that the next casting of the spell will kill one of those artillery mages, which have lower MR and, for most of them, have simply no chance to beat up that many ghosts without a meat shield.
Right.
If you remove the kill when you fight them in the dream, as i suggested, after one single round of combat the big bad SC will have 0 kills, and the next spell will affect the combat mages.


Quote:
Besides, relying on that spell only to kill SC means something else. That whoever has that spell and the mages to cast it has won the game against an opponent that uses SC. That's about as balanced as the imaginary "invincible" first SC you speak of.
They are relying on it to kill the SC becouse it is the fastest way to do so by far. It is only 360 research points away from the start of the game, easy to do at turn 15-17.

People need to realize that some nations (like bogarus), really NEED an awake pretender SC, if only for early expansion and protection versus bless/elefant rushes? How in the hell are you going to defend yourself in turn 15 against a rush with bogarus if you dont have an awake SC? With your late age precision 8 *shortbows*?

I dont want SC to completelly rule the game from start to end. But awake combat pretenders should be a viable strategy, and this spell pretty much destroy it with no chance of survival, not becouse of the spell, but becouse of the BUG in the spell.

EDIT: rereading your post, i think you are actually talking to the poster above me, not me, so sorry for my previus post . I edit properly
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