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Old March 27th, 2008, 02:09 PM
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Default Re: vengeance of the dead, how it works with 1000+

Quote:
I'm pretty sure you are aware that amulet of antimagic is construction 4, and this spell is thaumaturgy 4, so in order of your brilliant suggestion be able to be used the nation
1) need astral
2) need to rush to construction 4 as soon as the other nation rush to thau 4
3) need to have better and faster research than the VotD caster, which might be impossible depending on the nations compared research mages
4) even if you run as much as the other guy does, you need 1 turn to craft the item and 1 turn to equip it, and only 1 turn to cast VotD, so it still beats you
5) it is reported that the out of combat spells reduce the MR (see the link). Being it a WAD or bug, it is there.
6) penetration items also are available.
7) it cost 3 damn gems, it is easily spamable for the right nations
8)the original poster in the original thread that i linked you at the starting of this post had MR 25.
9) did i say i did not have an amulet of mr?
Really, this is the best argument you have? You have equal chance of getting to magic resistance items as your enemy has to cast the spell. On top of that, for him to spam it, he needs multiple mages that can cast it. Not many nations can pull that off. The scenario you list step by step above is not unbiased in the least bit. It is infinitely easier to forge an amulet than it is to spam vengeance of the dead.

So while you try to point out how impossible it is for you to counter this spell, I would argue that it is more difficult to get the spell going. And you are trying to tell me that your SC failed his MR against all attempts with an amulet of antimagic you had equipped. I am calling shenanigans here, you did not mention an amulet until I did, and if you are being honest about having one, then that is some pretty terrible luck and will not likely happen to you in future games.

To the MR 25 comment. I have used this spell in quite a few games, as I love to play R'lyeh. And to hit an MR that high would be close to impossible without penetration items. For every time I have had the spell work on a powerful target, I have had it fail numerous times. Sometimes when people get butthurt over game mechanices, they have a tendency to remember the event a little different than it actually happened. I am guessing in your case an Amulet was added in retrospect, and in the other guy's case, the ratio of success/failure is probably a bit skewed.

Or maybe you are right. You guys have found the end-all-be-all I win spell in this game. Many people will read this thread and from here until the game is patched to fix this heinous spell, it will be the focal point of every strategy conceived from this point onward.
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