Re: MoV usage
It's not so much that everyone's going to run out and use MoVs, for me, as it is the possibility of equipping a winged, sacred, cheap, non-capital assassin on a nation, someday, to take advantage of this sort of thing.
I admit it's a stretch, but just sitting here thinking about it, I've already got another nation idea:
Say if you had a nation of pure demons, with lots of Fire and Blood, some Earth, maybe minor Astral and Death, and good forging, but weak troops. You could call it "Dis: The Forges of Hell". And it would basically be a Nation with strong PD but weak troops and no starting army (Imps, Soulless as recruits, Capital-only Devils, maybe a few others, with a collection of interesting, but not overpowered Commanders, all expensive), set up to do diplomacy in MP (it can easily forge the various infernal items, like Lifelong Protection and Hellsword, and then trade them to other Nations, which it needs to do, because it's gem-poor, and very weak-but very useful as an ally-in the Early Game). Eventually it would get really powerful summons, but it would take longer to get them than other Nations.
So sometimes the ideas have their usefulness in just leading to other ideas.
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You've sailed off the edge of the map--here there be badgers!
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