Re: No more MP for Hinnom?
SP is a far easier experience to tailor via mods than MP because you don't have to get permission from other people or wait for them to test and agree/disagree with changes.
Hence I am generally of the opinion changes should be made with MP far more in mind. Besides which, most nerfs of Hinnom would also be good for single player. Try playing as them in SP - it's ridiculously easy to school the AIs even with extremely heavy handicaps like staling for 10 turns at the start. The AI just doesn't have any answer for the all around elite game Hinnom brings.
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