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View Poll Results: Will Hinnom et al be forbidden in most MP games?
No more MP for Hinnom 20 76.92%
No more MP for Gath 8 30.77%
No more MP for Ashdod 9 34.62%
Multiple Choice Poll. Voters: 26. You may not vote on this poll

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  #1  
Old October 7th, 2008, 12:05 AM
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AreaOfEffect AreaOfEffect is offline
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Default Re: No more MP for Hinnom?

chrispedersen, Hinnom chariots are size 6. Not size 5.
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Old October 7th, 2008, 10:24 PM

chrispedersen chrispedersen is offline
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Default Re: No more MP for Hinnom?

Quote:
Originally Posted by AreaOfEffect View Post
chrispedersen, Hinnom chariots are size 6. Not size 5.
Point still remains, that there are several nations more powerful than hinnom. I believe I was the first to broach that much of the fixing can be accomplished by reducing their starting forces.

Thematically, I find them hinnom somewhat insipid. I would like the population role enhanced a little further.

For example - I would like to see an increased likelihood that the gluttonous commanders would eat other commanders or units.
Depending on what was eaten, there would, perhaps be the chance that magic was gained.

Or experience. Or curses.

And that hinnom would have this occur whenever there was a shortage of food. Such as when spells were cast that ravaged population, or food.

This would make death scales more attractive against hinnom.

These are thematic considerations - I would be willing to even support small boosts were the thematic consideration done well.

For example - it would mean that either Hinnom could not mass its top researchers - for fear of cannibalish - or it would have to accept the steady attrition due to gluttony.

It means that every so often that hinnom commander is going to eat that priest you were just planning to build a temple with.

Chris
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