.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old February 16th, 2009, 06:04 PM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Re: Nations with weakest troops

Micah, I feel that the Master of Names invalidates your entire argument regarding Bogarus' research potential, particularly with any sort of Magic scale.

Edit: Actually, It appears the gold/rp ratio is roughly the same for both. However, the master of names is slightly better. They are both in fact better then half the nations of their age. If gold is your limitation, may I suggest an awake pretender (either a rainbow or SC) and reach for Evocation 3 as early as possible. I'm sure you could expand quite nicely with a batch of kite shield units set to hold while a Starlet cast fireball repeatedly. Then you could also use the starlets to actively search for magic sites. I've practiced a very similar strategy with EA Ermor and it seems to work out quite well. The indies are easier in my opinion as well for late-age.

This assumes a normal research game of course. I imagine this would be harder for the original poster to accomplish.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations

Last edited by AreaOfEffect; February 16th, 2009 at 06:23 PM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.