.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old February 23rd, 2009, 03:20 PM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Perking up the AI

Quote:
Originally Posted by VedalkenBear View Post
If someone could explain the underlying logic of SemiRandom, I could try programming it in Java.
I would have great sympathy for anyone trying to follow SemiRandom's code. I am usually a very disciplined programmer and a stickler for meaningful variable names and verbose documentation, but when it came to this project I really just started typing until it worked. Then I added some more spaghetti on top of that lumpy mound. What a mess.

The RanDom front-end is not so bad on the code side, but I left out a ton of much needed error checking and the like. That is what happens when you don't know where you are going until you get there.
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.