Quote:
Originally Posted by Repe
Good work with Finnish forces weapons and vehicles!
I am truly sorry to rain on your parade BUT:
What TOE's (harjoitusmaaravahvuus A1) did you use since your formations do not always match official TOE documents from 1955 to 1990's.?
Good example is Pr80 organization that is a mix of Pr70 with different weapons.
Anyway, please don't take me wrong, you have done a huge job so far!
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I bet you mean infantry based TOEs now?
For the 1950s - 1970s I've used the TOEs from various sources - from Upseerin Käsikirja I, II, III to HarjVahv A1 and to tank unit manuals from those times. But one has to remember that much was written on the pages of these manuals that could never have materialized (and the manuals state this too!): The weapon amounts do not take into account the lack of these weapons and big number of units. A lot would have been ad-hoc in its nature if troops would have been mobilized. This is why I've included a number of sections with different weapons mix for the early times...
The REAL TOEs for war time troops (mobilization information with names and weapons in store for them) are not available of course.
If you wonder about the section sizes and lack of certain units in formations, this is because I've tried to keep the platoon sizes correct while keeping the number of sections playable. An example:
Joukkue 91 (Pasi) without attached FO section:
-Platoon Ldr
-Platoon Sgt
-Medic
-Messenger
-3*section of 7 men (in 3rd sec there is 3 man APILAS patrol that works independently most of the time + 4 men)
(-3 Pasi drivers)
=25(+3)
In game its now 3 sections of 8 men and 3 man AT-patrol = 27. This way (in game) you have a platoon that is battle worthy and has allmost correct number of men with the tools the game provides. I did have the "correct" platoon TOE in the early versions of this mod:
-4 man "Platoon Command Unit"
-2* 7 man Jaeger Section
-4 man Jaeger Section
-3 man AT-Patrol
-> This way the platoon was not battle worthy in the game, as only the 2 full sections had enough firepower and staying power in the game world, where enemy units consist only of "fighting sections".
Did this answer anything? If you have something specific in mind, please be more precise with the question. In short, yes, I've used numerous "official sources" (that have some contradiction with each other, and are not 100% "realistic", hence the name "HARJOITUSVAHVUUS" - TOE in which the troops practice during peace-time) and I have also edited them for best balance between real world and SPMBT world. And yes, there may be a lot of typos and errors in there, so if you have something specific in mind, please go ahead and post me and I'll see if there's something wrong/missing etc.
PS. Next version of the MOD should be available this weekend and it is for 4.5 of SPMBT