.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old May 16th, 2009, 06:23 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Oceania - Let's fix it. Mod discussion

Burnsaber, have you thought about adding selkies to Atlantis?

They could be shapeshifters that would actually be stronger (or atleast more useful) on land, since they'd turn into human soldiers, but in the water they'd be either porpoises (not great in combat--capital only?), or human sized otters (maybe an upgraded amphibious summonable holy version requiring Astral/Water and costing astral "clams", that would transform in combat like Mictlan's jaguar warriors).

They might have limited stealth (maybe 5 maximum?), which would go a long way towards enhancing Atlantis, since I don't think any of the UW Nations have stealthy troops, especially ones that can operate on land. This could be balanced by only allowing them to heal while underwater, and giving them Kappa-type fatigue that would keep them close to the shore.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.