A few thoughts
I would like to see the following, although the movement one would probably require a good deal of work.
1) The ability to set the amount of supplies tranfered between ships in a fleet. e.g. When I have a fowrad supply ship with solar panels that is generating supplies, I want to have it merge with a fleet and then transfer all or nearly all of its supplies to the other ships. The next turn the now empty supply supply ship can seperate from the fleet to regenerate supplies while the main fleet goes about its necessary business.
2) Instead of fixed movement points, I would like to set a destination and then have the ability to select the speed for the ship/fleet. Depending on the engine types and the speed the consumption of supplies might be none (for very low speed or for engines that have bussard collectors), normal or very high for extreme speeds (i.e. each engine type needs a supply consumption vs. speed curve). Extreme speeds should also have a chance of damaging the ship(s).
This would allow you to be much more flexible in the movement of ships/fleets
Claymore
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