One of those turns visibility is only 250 yards so things are a bit close quarters but greif.
Enemy turn & it all started with Z fire by a tank I think scoring a direct hit on my light tank, heard the clunk then saw the flames.
My Engineers were at it again there op fire was effective but DC destroyed the truck & APC they had just exited.
Despite firing at very close range my tanks were terrible shots one managed to miss & immobilised my APC in cover behind a building
To top it off a squad routes into a hex containing a freindly squad & APC resulting in an errant Baz round destroying it.
At this rate if the enemy just moves around a bit I should be able to take care of destroying my forces for him.
Still the odds mean I should be in for a good turn sometime soon.