Nerf
In light of the recent CBM 1.7 discussion, I think I've figured out where my frustration with Dominions stems from. It's the excessive nerfing tendency. Every time someone finds a relatively easy and effective strategy to use, it gets nerfed. I suppose for multiplayer this makes sense, where balance is more important. But in SP it just tends to turn the game into a troop slogfest.
So, the secret to SP play seems to be antinerfing. I find the following game startup works well:
Sites: 75%
Money: 50%
Resource: 50%
Research: easy
Clam forging: essential
Once you're drowning in gems (relative to cash), you can start truly playing around. Slashing the number of troops on the board also vastly improves the effectiveness of thugs and SCs.
I wonder how this setup would work in MP? Clam forging does give WN nations an advantage over others.
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