.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 7th, 2010, 02:30 AM

Bananadine Bananadine is offline
First Lieutenant
 
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
Bananadine is on a distinguished road
Default Re: Nerf

I've played as Quitti says. It works fine, until you get tired of your slow, predictable progress and give up.

It's still possible to lose this way, though. I had a little C'tis in a corner of a huge map once--I was going for some ultimate spell, or something, while an enemy R'lyeh was beating on me and on some other nation I never met. I did fine until the unknown nation fell and R'lyeh began to really thrive. Then the crappy, unready enemy armies that had always been falling into my grinders became so big that they actually won once in a while. But it was the enemy dominion that finally beat me.
Reply With Quote
  #2  
Old December 7th, 2010, 07:54 PM

krpeters krpeters is offline
Second Lieutenant
 
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
krpeters is on a distinguished road
Default Re: Nerf

Quote:
Originally Posted by Bananadine View Post
But it was the enemy dominion that finally beat me.
I was going to point this out as another possible risk -- if you're growing that slowly, domkill is a real danger. I guess you would need a fair number of temples and priests to protect against this?

I think I'm going to have to try a game this way and see what happens!
Reply With Quote
  #3  
Old December 7th, 2010, 09:36 PM

krpeters krpeters is offline
Second Lieutenant
 
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
krpeters is on a distinguished road
Default Re: Nerf

Hmmm, well, that actually helped considerably.

One of the big problems I have against the AI is attrition -- when he flings 100 troop armies of crud against me, and I defend with 100 competent troops, I'll lose 10-20 troops. Then he hits me with another 100 cruddites. And then 150. And then 200. And then...

Cranking up the D to 50-60 is expensive, but the AI can't dent it. Interesting.

So why doesn't this work against human opponents?

(BTW, I was playing Abysia; the humanbred PD is reasonably good. I wouldn't try this with Bandar Log or Shinyuma)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.