Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Mod LA Oceania - seas of blood - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old April 1st, 2011, 07:57 AM

Sasooli Sasooli is offline
Private
 
Join Date: Feb 2011
Posts: 14
Thanks: 1
Thanked 8 Times in 2 Posts
Sasooli is on a distinguished road
Default Re: LA Oceania - seas of blood

Quote:
Originally Posted by Executor View Post
Yes, but what does the mage do when a swam of sharks sense the blood in the water and come to tear the mage apart?
UW blood summoning sounds very dangerous to me...
Actually this is a perfect explanation for why blood rituals but not battle spells work underwater. Try sacrificing during combat and you'll get a cloud of bloody water which a) quickly disperses in the currents and b) attracts sharks to 'distract' you. But when casting in a lab you retreat to a specially prepared room and close the doors, solving both these problems. That seems pretty cool to me.

(Of course if we want to be really picky the amount of blood in one sacrifice must be tiny comapred to the amount flying around a battlefield anyway, but who wants to be really picky?)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.