
November 13th, 2002, 01:05 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Just a heads up for anyone using this program:
If you open an existing mod that has several differnt components or facilities with the same name (such as P&N) SE4 modder will not view them correctly. ie in P&N only one Research Center I will appear in the treeview and when you click it what will be displayed is the first one in the txt file. I also encountered some problems if I made component that had the same name as a group. (Ie Creating a component called 'Weapons')
Due to the nature of the Treeview control I don't plan on fixing this so if you are using SE4Modder you should use start with a base that has unique component and facility names.
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