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Old November 17th, 2002, 03:54 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Anyone like to help me with this:

One thing I've added to my new Version is an ability to filter out abilities that do not apply. So when you are viewing a component you will only be able to select abilities that will work on a component. You will be able to toggle this filtering on and off since I know occasionally modders knowingly add abilites that don't work for good reasons. I added this feature by editing the abilites.txt file and adding a "type :=" line with 3 options: Component, Facility, or System. (for Vehicles I assume if if works on a component it works on a vehicle) I was hoping someone with some modding experience could look at the new file and tell me If I've got anything wrong.

AbilitiesNew.txt
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SE4Modder ver 1.76
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