Limit for ship damage resistance?
Is there an upper limit for the damage resistance of a ship?
I created a death star ship with 6000kT space. This gives a total damage resistance of about 10000kT (of course depending on the components used in its design). Everything is fine until in a battle or in the combat simulation the death star is about to be destroyed. Then a range check error occurs and the game freezes.
If I remove some of the components of the death star design and the total damage resistance is therefore lowered to about 5000kT the range check error does not occur and the ship is destroyed as expected.
[ July 28, 2002, 21:39: Message edited by: Q ]
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