Quote:
Originally Posted by Imp
Did you try loading the map in the extended map editor & using the DAMAGE button to remove all damage, this would clear the whole map of fortifications / shellholes.
Alternativly cut out the section you wish to remove damage from & paste it back in once you have done so if you dont want to effect the rest of the map.
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The DAMAGE button had no effect what-so-ever as barbed wire is not "damage".
Didn't try cutting out the effected section, just anything I could think of that could/would/"should" alter the terrain (and wire is a terrain feature) of the effected hexes.
I stumbled across the clear-entire-map-and-reload solution as a final act of desperation. Sometimes desperate moves are the "correct" one