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Conceptual Balance Mod v1.92 - .com.unity Forums
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Old January 31st, 2012, 09:37 AM

Nightfall Nightfall is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by llamabeast View Post
Can't reply properly to the discussion since I'm at work. But Nightfall - the EDM creatures are the result of a great deal of testing and community feedback.
There is a _massive_ difference between balancing something at turn 60 and turn 20, which is when a lot of these chassis can _easily_ hit a game.

To me it just seems obvious all the emphasis has been put on the former and not enough on the latter. Maybe I'm wrong, or maybe the fact that I played a few vanilla games in between playing CBM 1.6 and CBM 1.92 gives me a different perspective.
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