.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old June 28th, 2012, 06:40 PM

Bat/man Bat/man is offline
BANNED USER
 
Join Date: Apr 2012
Posts: 92
Thanks: 6
Thanked 2 Times in 2 Posts
Bat/man is an unknown quantity at this point
Default Re: Blood SCs

The last two examples were not meant to address that point Kungfoo. They were addressing:

Quote:
I don't really understand what's being argued because the idea that some mages being able of entering communions at a much higher fatigue cost than equivalent mages with astral somehow has a negative impact on the game is pretty daft
ie., phrase it how you will, but the ability to enter a communion at higher fatigue is useful, when you can remove a *lot* of fatigue with just one blood slave.

Fantomen: I did a lot of testing on slave capping - but maybe I forget. I'll retest later tonight.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.