.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old April 22nd, 2021, 03:49 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default M4 Carbine Range question

Okay, I noticed that the game has the M4 Carbine with a range of 4 making it 200 meters for the game if the hexes are 50 meters, why?

The carbine has a range of 500 meters and we are trained to hit targets at 300 meters. Should it not be the effective range of the weapon for the game as well since the setup, based on my understanding, that the longer out the range the less damage and chance of hitting is still in play?

On the flip side, you guys give the M16A/M4 ACOG a range of 9. By the way, the M16A4 is only used by the USMC. Then the M4A1 Carbine, which is nothing but a full-auto version of the M4 the range of 7.

I am trying to understand the logic behind how the ranges for these weapons were decided upon since even the open-source material on the net and the TM for the rifles all agree that 500 meters are the range of Carbine.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.