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Old April 29th, 2021, 02:24 PM

RetLT RetLT is offline
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Default Re: Fire (Flame) damage

Did a test and I can confirm that fires started by flame throwers will cause suppression/damage to units that remain in the burning hexes.

I started 6 fires with z-fire from flame throwers on turn 1 and moved units into the burning hexes.

36 turns later all had taken damage but none more than 4 with some only 1 (See attached screen shot).

It did not seem to matter if the hex had been flamed once or twice, nor did it matter if the fire was burning in a wooded or a clear hex.

I am guessing that if the units in the burning hexes had suffered further suppression from other factors or if they had not rallied away the suppression they got from the flames, the damage would have been greater.
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