HELP: Modding Problem
I am attempting to add additional Racial Area's to my TechArea file. I have changed the Racial Area number within the new entry to a new number, in this case 6.
I have added 3 additional Racial Area's to the TechArea file. In accordance I have used the numbers 6, 7, and 8. However when I start a game, the races that are to use the new numbered Racial Area's do not. They are all using number 5. There are no extra spaces between 5 and 6, so that cause has been illiminated.
What am I missing?
Example:
Name := Advanced Sciences
Group := Applied Science
Description := Advanced Technology.
Maximum Level := 6
Level Cost := 8000
Start Level := 0
Raise Level := 0
Racial Area := 6
Unique Area := 0
Can Be Removed := True
Number of Tech Req := 0
Tech Area Req 1 := 0
Tech Level Req 1 := 0
Any help is appreciated. Thank you.
[ November 16, 2002, 18:04: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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