.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 1st, 2003, 02:18 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Plague bomb..

Quote:
It would be quite reasonable to require different plauges for each atmosphere type, or to have variable plauge resistance available as a racial trait. However, that might be more complex than some people would like. Besides, can you imagine having to equip your plauge ship with three different types of plauges in order to deal with everyone you are at war with? Sure, you could do multiple designs for multiple fronts, each with just one type of plauge, but still....
Plagues are only 20 kT, and you only need one to kill a planet (or 50 planets), so it is really a null issue. And yes, I can imagine that, and it would be greatly preferable to the current system.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old July 1st, 2003, 02:28 AM
Jack Simth's Avatar

Jack Simth Jack Simth is offline
Major General
 
Join Date: Oct 2002
Posts: 2,174
Thanks: 0
Thanked 0 Times in 0 Posts
Jack Simth is on a distinguished road
Default Re: Plague bomb..

Quote:
Originally posted by Imperator Fyron:
Plagues are only 20 kT, and you only need one to kill a planet (or 50 planets), so it is really a null issue. And yes, I can imagine that, and it would be greatly preferable to the current system.
Ah, silly me; you're right.
__________________
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
Reply With Quote
  #3  
Old July 1st, 2003, 05:29 AM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Plague bomb..

Quote:
Originally posted by Jack Simth:
If the purpose is to render a planet useless (perhaps when deep behind enemy lines where a friendly colony would be immediately captured) then you would want persistant spores. It might be nice if this were moddable, but it makes sense either way; just for different purposes.
Oh you're going for the scorched galaxy plan are you? Well then you'll love the handy dandy Radiation Bomb from Scumco WMD Inc. One hit and the planet is useless for further colonization. Usefull for those pesky alien colonies that you can't colonize yourself, or just because you're a rotten intergalatic despot. Order yours today!
Reply With Quote
  #4  
Old July 2nd, 2003, 01:34 AM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Re: Plague bomb..

Reply With Quote
  #5  
Old July 1st, 2003, 08:01 PM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: Plague bomb..

no loser, it should be glowing and screaming/puking when talking about radbomb

(this forum REALY needs an evil smilie)
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #6  
Old July 1st, 2003, 09:47 PM
Jack Simth's Avatar

Jack Simth Jack Simth is offline
Major General
 
Join Date: Oct 2002
Posts: 2,174
Thanks: 0
Thanked 0 Times in 0 Posts
Jack Simth is on a distinguished road
Default Re: Plague bomb..

Quote:
Originally posted by Taera:
(this forum REALY needs an evil smilie)
You can import them from http://www.stopstart.freeserve.co.uk/charac1.htm:





That was produced by:
code:







[ July 01, 2003, 20:50: Message edited by: Jack Simth ]
__________________
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
Reply With Quote
  #7  
Old July 1st, 2003, 09:53 PM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Re: Plague bomb..

Quote:
Originally posted by Taera:
no loser, it should be glowing and screaming/puking when talking about radbomb
That's Mr. Yuck, the standardized symbol for poisons that keeps children safe!

[ July 01, 2003, 20:53: Message edited by: Loser ]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.