.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old February 24th, 2004, 07:04 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Proof of stupid AI spellcasting

Not to inflame things, but there was a mention awhile back (by Kristoffer) about possibly changing Breath of Winter so it'll only be cast when specifically scripted. That would be sooo nice.

I was just playing R'lyeh and the Traitor King pulled his (now familiar) trick of casting Breath of Winter without being told to and then dancing all about the rear row, doing great harm to my mages, illithids, etc. I wasn't particularly unhappy, even though he is a great water mage, when he finally went down under Abyssian fire magic.

I think spells that can damage friendly troops around the mage should not be auto-cast. Even when I set the water mages apart, they tend to come back towards the main group sooner or later, and they are also Banned from having non-cold resistant bodyguards while apart.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.