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July 17th, 2007, 10:40 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: horrormarks
Ooooh, wow. Blood Vengeance +7 *does* start to look impressive.
-Max
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 17th, 2007, 01:48 PM
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Re: horrormarks
Quote:
PyroStock said:
Are non-leaders with horror marks good to save as decoys for leaders who get horror marks or are they best to put on the front line asap? If they're in an army could they attract horrors during regular battles to endanger others in the army?
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yes units with horror marks would make good bodyguards for commanders with horror marks, just make sure they have very high morale because if the bodyguards retreat the commander will most likely retreat as well during an assassination. Ideally you would want a unit which has many horror marks guarding the commander thus being more likely to be targeted by the attacking horror. Currently there are no summoning spells which provide severely horror marked units, but maybe we'll see one in an upcoming patch. :PRAYING for this spell:
If units with horror marks are on the battlefield you would only have to worry if a horror gets summoned on the battlefield.
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July 17th, 2007, 02:27 PM
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Major General
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Join Date: Mar 2007
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Re: horrormarks
Psientist's Mytheology patch has the Trap Visitors spell (I think that's what it's called), which is an S3 (?) spell to summon horror-marked bodyguards.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 17th, 2007, 02:35 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Re: horrormarks
I used the summon visitor spell from myth mod once so far, wasn't horrormarked, just "never healing wound". Not sure if that was the intention or not.
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July 17th, 2007, 05:08 PM
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Re: horrormarks
Quote:
MaxWilson said:
Psientist's Mytheology patch has the Trap Visitors spell (I think that's what it's called), which is an S3 (?) spell to summon horror-marked bodyguards.
-Max
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Last I recall there was no working way to give summoned units horror marks. I remember seeing the request to include this modding feature, yet I believe we're still waiting.
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July 17th, 2007, 05:09 PM
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Re: horrormarks
Quote:
NTJedi said:
Quote:
MaxWilson said:
Psientist's Mytheology patch has the Trap Visitors spell (I think that's what it's called), which is an S3 (?) spell to summon horror-marked bodyguards.
-Max
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Last I recall there was no working way to give summoned units horror marks. I remember seeing the request to include this modding feature, yet I believe we're still waiting.
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Um, I distinctly remember seeing my EA T'ien Ch'i water demons from the spell Heavenly Rivers getting horror marked by astral geyser in the Ragnarok game.
Jazzepi
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July 17th, 2007, 05:43 PM
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Join Date: Jun 2003
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Re: horrormarks
Quote:
Jazzepi said:
Quote:
NTJedi said:
Quote:
MaxWilson said:
Psientist's Mytheology patch has the Trap Visitors spell (I think that's what it's called), which is an S3 (?) spell to summon horror-marked bodyguards.
-Max
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Last I recall there was no working way to give summoned units horror marks. I remember seeing the request to include this modding feature, yet I believe we're still waiting.
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Um, I distinctly remember seeing my EA T'ien Ch'i water demons from the spell Heavenly Rivers getting horror marked by astral geyser in the Ragnarok game.
Jazzepi
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We're not talking about horror markings from battlefield events. We're talking about summoning new units which arrive with horror marks.
I'll have what you're drinking. lol
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