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Old October 19th, 2009, 01:03 AM
Squirrelloid Squirrelloid is offline
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Default Re: MA Man in latest CBM

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Originally Posted by Redeyes View Post
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Originally Posted by Squirrelloid View Post
In this case, the flavor is even fine as is - its not about where they're trained, its about where they are *available*, and since they seem to roam the world after training, they are available everywhere.
The other problem might be that there is too many of them - the Wardens are supposedly the elite few.
But then, players have a habit of recruiting the elites exclusively...
The problem is that resources are in general stupidly high so that they're the limiting factor on recruiting heavily armored troops of any quality, even with Productivity 3. At which point, if you're going to be spending all those resources for n+-2 units anyway, you might as well get the best units for those resources. Gold costs do not serve to effectively discriminate in the case of armored troops because gold is a liquid asset while resources are not.

Basically, its a question of massability. If two units are within epsilon of each other in massability, the better unit will always be chosen over the other because it will out perform and is approximately as easy to mass.
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Old October 19th, 2009, 09:47 AM

Illuminated One Illuminated One is offline
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Default Re: MA Man in latest CBM

Well, the one thing to fix that is not having "better" but different troops.
Bowmen and Knights (which are Man's army according to the nation description) would both be recruited if you couldn't spend your gold on clearly better sacreds.
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Old October 19th, 2009, 11:12 AM

Redeyes Redeyes is offline
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Default Re: MA Man in latest CBM

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Bowmen and Knights (which are Man's army according to the nation description) would both be recruited if you couldn't spend your gold on clearly better sacreds.
The other aspect is the question of upkeep, as is you can have roughly 2 knights, 5 wardens, or 7 Longbowmen in you army for the same cost. With those numbers I think Wardens are a rather apparent better choice for your standing army.

Anyway, this problem is much deeper ingrained in the system and can't be solved easily.
A starter might be to rebalance the cost of the knights - they are 50% more expensive than Marignon's equivalent, for instance.

Last edited by Redeyes; October 19th, 2009 at 11:25 AM..
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