Quote:
Originally Posted by DRG
Quote:
Originally Posted by Suhiir
Well unlike you guys I don't have the luxury of working on this full time,
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When we started this I was working shiftwork full time AND putting in well over 30 hours a week on the games. There was no "luxury of working on this full time" That only started a couple of years ago when I retired but the amount of time I spend on this now is less than I did back in 2001. When we were working on spww2 in the early days there was many a time I was up to 2 am working on the game then up at 5 am to go to work. I don't do that any more becasue it was stupid then and stupid now but that's what it took to get this to where we are now
Don
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Ack!
I assumed (yeah, yeah, ***-u-me) you guys worked on this 20+ hours a week, with two of you that made it a full-time job.
Myself, if I have the time/inclination I get maybe 5 hours in a week. With the occasional most of a day on a weekend or when I'm off from work.
We won't get into that I'm more-or-less rebuilding the whole OOB from scratch while trying to make as certain as possible none of the date changes destroy the ability of existing scenarios to use the OOB.
I won't comment on what I've had to do to the formations other then to say there is no way in hell the existing picklists can be used with the OOB.
Were I just adding a handful of units and doing some tweaking I'd have been done long, loooong ago. But in a fit of utter stupidity I decided to do the job "right".