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Old April 9th, 2010, 07:21 PM

Sombre Sombre is offline
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Default Re: Mod that disables all recruitable units - All Commander/Summons/PD Mod...

He didn't specify a problem with units turning up via other means, he just wanted to get rid of recruitables.

He doesn't need to modify a map file to remove poptype recruiting options. Just set them all to redonkulous resource costs.

The reason he didn't get a roadmap before is because the solution is really just to have a mp game that specifies you can't recruit units, only commanders.
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Old April 10th, 2010, 01:09 AM
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Atreidi Atreidi is offline
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Default Re: Mod that disables all recruitable units - All Commander/Summons/PD Mod...

Quote:
Originally Posted by Sombre View Post
He didn't specify a problem with units turning up via other means, he just wanted to get rid of recruitables.

He doesn't need to modify a map file to remove poptype recruiting options. Just set them all to redonkulous resource costs.

The reason he didn't get a roadmap before is because the solution is really just to have a mp game that specifies you can't recruit units, only commanders.
The mp game would be easy to do but I only play SP.

Units turning up via other means would be cool and the redokulous resource cost could work too.
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