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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 10th, 2010, 04:24 AM

Sombre Sombre is offline
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Default Re: Mod that disables all recruitable units - All Commander/Summons/PD Mod...

Quote:
Originally Posted by Valerius View Post
There is no point other than that. Unfortunately it does degrade the forums. Look at a variety of threads that have gone downhill recently and there's a common denominator. It's too bad. These forums used to be pleasant place but they seem to be headed in a different direction now.
I only remember even seeing two posts by you and both were directly complaining about me. I see you aren't looking to break that streak with your 'contribution' to this thread.


Quote:
Originally Posted by Atreidi View Post
The mp game would be easy to do but I only play SP.

Units turning up via other means would be cool and the redokulous resource cost could work too.
I hate to tell you this man, but this entire idea isn't going to work in SP. The AI isn't going to be up to anything without recruitable units. It'll just sit in its cap, maybe take 1 or two provinces if it by random summons a bunch of drakes or something. You can test this by just removing the recruitables from one nation and setting that as impossible AI, then watching it over twenty turns or so.
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