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Old October 22nd, 2017, 09:40 PM

jivemi jivemi is offline
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Default Re: The Curse of the Delay

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Originally Posted by Ravindau View Post
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Originally Posted by jivemi View Post
Yeah, since his original theory is that SPWW2 is more like WWI,...
This is certainly not my opinion. When would I ever say such nonsense?
In last year's (closed) thread--http://forum.shrapnelgames.com/showthread.php?t=51209--in post #8 you said: "My Golden Rule of SPWW2 strategy: Buy lots and lots of rifles. Win the riflemen shootout. Make sure your opponent runs out of rifle squads first!"

And in post #18 you said, "Defending against tanks is easy, they die like flies. It´s defending against an infantry horde with artillery support which is near impossible. In other words, WWI generals were right, after all."

Sorry if I took your remarks out of context.

Last edited by jivemi; October 22nd, 2017 at 10:19 PM..
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Old October 23rd, 2017, 10:51 AM

Ravindau Ravindau is offline
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Arrow Re: The Curse of the Delay

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Sorry if I took your remarks out of context.
Not only that; you also got them upside down. My presupposition was that WWI generals were, of course, wrong. Their optimistic and superstitious belief in "the spirit of the offensive" only caused immense casualties without profit.

Their ideas didn´t work in WWI, nor would they have worked in WW2, and this is what I am saying all the time. SPWW2 has a bit of a leaning towards too optimistic outcomes (from the attack viewpoint), and that happens to be my pet issue for both gameplay and realism reasons.
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