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December 13th, 2002, 10:49 PM
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Lieutenant General
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Re: Orbital Colonies
yeah, because it would be a colonized planet at that point, not an asteroid.
so if tiny sized planets are 1 on the planet creation ability, what happens if you want to make something smaller than that? you could create a smaller planet size, but i think the component would always try to make small planets. you would have to set the asteroid size smaller too.. so you would have to make sure all asteroids were of that same smaller size. then of course, regular planet creation would not work.. but im not worried about that.
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December 13th, 2002, 11:06 PM
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National Security Advisor
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Re: Orbital Colonies
Quote:
Originally posted by Puke:
so if tiny sized planets are 1 on the planet creation ability, what happens if you want to make something smaller than that? you could create a smaller planet size, but i think the component would always try to make small planets. you would have to set the asteroid size smaller too.. so you would have to make sure all asteroids were of that same smaller size. then of course, regular planet creation would not work.. but im not worried about that.
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When you make the new make the new smaller than tiny planet size it becomes size 1. You have to bump all the exsisting planet creators up one. Then your new astro comp can make any asteroid field into the new micro size planet, but the other comps make planets from tiny on up. You don't need special asteroids.
Actually, the concern I had was that the game would sprinkle these new teensy planets all over the place at game startup . And this is true, however since we only need to add one entry to the sectortypes file they wouldn't be placed very often. Much less than other planets.
Geoschmo
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December 13th, 2002, 11:30 PM
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Lieutenant General
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Re: Orbital Colonies
so as long as we are willing to ignore asteroid colonies from the progenitors floating about, we dont have a problem.
now how do we work those space colonies and LG points?
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December 13th, 2002, 11:40 PM
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Re: Orbital Colonies
No, we do have a problem. I just ran some quick tests. When you add a planetsize smaller than tiny, there is a wierd side effect. In the system types file that regulates randomly generated systems almost all planets are the size of "any", meaning a random selection. However, in some cases the planet size is specified as "huge", and then some moons are placed in the same sector. (Apparently Malfador didn't grow up om the same planet as the rest of us and thinks moons only orbit Huge planets.  )
Anyway, if you add a planetsize smaller than tiny, then any where you specify "huge" as the planet size you get a null planet. That is, something is there, but it's unusable, and has no image. Very strange. If you change the entries in the system types file to "Large", or "any", you get planets there.
Geoschmo
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December 13th, 2002, 11:46 PM
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Shrapnel Fanatic
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Re: Orbital Colonies
GEO! I think you may have discovered the problem behind my horrible experience in trying to add micro moons back in February!
Does this sound like the same problem as back then?
http://www.shrapnelgames.com/cgi-bin...=004712#000010
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December 13th, 2002, 11:48 PM
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National Security Advisor
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Re: Orbital Colonies
Yep yep. I ran into the same problem Last year working on Admirals system mod. Didn't figure out why till just now. Well, still not really sure why, but at least I know what is happening.
Geoschmo
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December 14th, 2002, 12:14 AM
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Re: Orbital Colonies
thats not so bad. we can solve that a few ways:
find and replace on "huge" with "large"
create a duplicate "huge" planet type, resulting in a possible error, or double the number of huge planets out there
create a planet size larger than huge, so that planets specified as huge will be the next size up (maybe).
this does beg the question though: are planets that are specified as "tiny" (like moons) now being represented by the smaller sized asteroid things? do we need to change this to 'small?'
and what does this do to planet selection at game creation? do poor and great starts still give you the same planet types?
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